Monster Hunter Outlanders Co-op hunts
Four hunters on Aesoland: how to fill Assault, Disruptor, and Support so the cart timer stays bored.
Co-op is the version of Monster Hunter Outlanders that matches the trailers: four Adventurers, four Buddies, one large monster having a bad day. Solo is real. Endgame Radiants are not designed around four Pyros. This page is how to party. The CBT 2 trailer is the mood.
The four seats
Write them down before you queue:
- Assault — openings, heads, tails. Pyro, Midori, Luka, Ouyang Varen, or Fated.
- Disruptor — interrupt, slow, status. Raya, Keres, Pepper.
- Support — carts, Spores, Resolve shield. Madelyn, Arkaya, Trillan as Buddy.
- Flex — the Fated Adventurer filling whatever the other three are not.
That list is the class page compressed. The squad builder will yell if you ignore it.
What the Fated Adventurer is for
Named hunters are locked. The created hunter is not. In co-op, the best player should not automatically take Pyro. The best player should take the missing weapon. If three friends locked blades, you are Hammer or Bow. If nobody can guard, you are Lance. Ego is how Diablos carts a full lobby.
Buddy rules in a party
Do not all bring Palico. Palico is Assault. A four-Palico hunt is four extra DPS and zero extra brain. Assign Buddies like seats: one Trillan if Support is thin, one Rutaco if nobody can interrupt. Details on Buddies.
How to call a hunt
- Monster name, including Radiant or Pink.
- Suggested lock-on part.
- Who is interrupt.
- Who drinks first.
- Classic versus Adventure. You do not need to shame Adventure. You do need to know if your Long Sword will counter.
For Radiants, send the how to hunt Radiant link instead of a pep talk.
Energy and courtesy
Gated hunts cost energy per person. Do not ready-up into a wipe you already know is a wipe. If someone is out of energy, roam the overworld or restore a tower on the map. Sitting on a timer in silence is the mobile failure state.
Pickup groups versus friends
Pickups will stack splash art. Friends can be told to open the team comps page. If you only have pickups, play Support or Lance — the seats randoms skip — and accept that Ruger Aidal is not a pickup monster.
Cross-play, platforms, and launch party tools will be confirmed on store pages. This wiki will not invent a PC client that developers declined to comment on.
Frequently Asked Questions
Straight answers for hunters landing on Aesoland.
How many players can hunt together in Monster Hunter Outlanders?
Up to four, plus Buddies. Solo is supported. Empty human seats may fill with AI depending on mode.
Do I need voice chat?
Not required. Calling targets and carts still helps. Interrupt windows are easier if someone can say “now.”
Can friends from other regions play?
CBT regions changed per test. Launch cross-play details belong on store pages. Do not assume every CBT friend transfers.
Should everyone play the same Adventurer?
No. Stacking one name stacks one class. Radiant hunts want the triangle.
What does the host need to prepare?
A target monster, a suggested kit, and a watchtower unlocked if you are roaming. Energy is per account on gated hunts.